I am an artist born in the '95 with an innate interest in art in its many forms. Ever since I've been able to hold a pencil or crayon of any sort, I've been scribbling down on papers and school notebooks to pass my time in addition to passionately playing video games. Eventually those two interests developed into something I wanted to do for living, and I began studying art and culture (media) in a university while performing my internships mostly in the game development industry.
My dream is to make a living out of creating art, be it illustrations or producing art (2D and 3D) for games. I want to be a part of forming these amazing and imaginative worlds.
You can find my commission info here: https://shadoca.carrd.co/
I started working as a freelance artist after graduating and have been painting illustrations for private clients all around the world, and done general 2D and 3D artist work for Seepia Games and other game studios through them.
Internship as part of my university studies, done alongside and as a part of my thesis on the creation and designing of a hand-painted 3D character. I designed and created a hand-painted 3D character for the use of testing different asset stores, and performed other art tasks.
Internship as part of my university studies. I worked as a graphic designer, which included level designing, cleaning up old models and preparing them for Sketchfab, and creating farming assets for Unity Asset Store (designing, modeling and texturing).
Internship as part of my university studies. I worked as a graphic designer, and my tasks included logo design, desktop publishing and other graphical tasks.
Internship as part of vocational school studies. I was in charge of the graphical design and desktop publishing of the "Opinsauna"-school magazine.
On-the-job learning for vocational school. I worked as a graphic artist here, and completed the vocational skills demonstration for multimedia production and customer service.
On-the-job learning for vocational school. I worked as a graphic artist and drew assets for a game. I also took part in the game's testing and generally helped around the office.